We are looking for games that are specifically designed to promote learning or practice of certain knowledge, skills or cultural techniques.

Analogue and digital games are eligible.

Each participant may submit a maximum of 3 playable prototypes.

The participants provide their prototype online either as a digital game (e.g. via itch.io, Newgrounds or on their own website) or as downloadable and printable files in a PDF, WORD or ODT format (“print and play” e.g. via Google Docs, Dropbox, etc.). The link has to be accessible publicly (no login etc necessary).

Submissions must be made by e-mail until 22.11.2020, 23:59 (CET).

The mail must contain the following information:

  • Link to a playable prototype (digital game or print & play file with game rules) – do not send the prototype itself via mail, only the link.
  • Description of the game (name of the game, number of players*, length of the game, age recommendation, information on the game and in what learning context the game can be used and how it can be used)
  • Name of the author

By submitting their game, participants agree that their game can be linked and presented on the Game Jam website and on social media channels of the organizers.

Additional rules

The games must be developed during the Game Jam and may not have been released previously.

Game ideas and materials must comply with the applicable legal regulations. All submissions must be original works that do not violate the rights of third parties. Participants* are responsible for this themselves.

The participants decide on the licensing of their prototype. We are especially happy about contributions of prototypes as Open Educational Resources (OER), as it is an OPEN Edu Game Design Jam.