Daniel Behnke

likes to play analogue as well as digital games and has just begun to develop games in both formats. As an Educational Designer he works at the interface of games & learning. ||

Daniel Bernsen

is an enthusiastic board gamer, game designer, teacher for history, French and Spanish language, currently working as facilitator in the German school system abroad.


Lukas Boch

is a research assistant at the Department of Historical Theology and its Didactics at the University of Münster. In his doctoral thesis he is investigating representations and functions of the medieval church in video and board games. This year he will give a lecture at on the topic: „The Middle Ages in modern board games. Potentials for historical research and the games industry?“ (on 24.10 at 14h30). He is also coresponsible for the website Mittelalter Digital.

Live event with Lukas Boch on Friday, 06.11 at 17h00 (CET): Possibilities of presenting a theme in a game (in German). 

Guido Brombach

works as a media didactician at the IG Metall in the Sprockhövel educational centre and has been developing digital games for political education for many years. In recent years, he has developed a concept to use game development for content-related discussion of political topics. This has resulted in games on Internet security, on bullying or dealing with fake news. For this purpose, a game idea is remixed with a game mechanic in four steps, so that a completely new game is created.

Live event with Guido Brombach on Tuesday, 03.11.2009, at 19:00 hrs. (CET): Game development as part of the knowledge process (in German).

Natalie Denk

works as head of the Centre for Applied Games Research at the Danube University Krems since July 2019 and has been involved in several national and international research projects as a research assistant at the Centre since 2014. She is also active in the course management of the Centre’s university courses, including „MedienSpielPädagogik“, „Handlungsorientierte Medienpädagogik“ and „Game Studies“. Her main research areas are in the field of Game-based Learning, Educational Game Design as well as in the examination of age and gender aspects in connection with digital games. 

Live event with Natalie Denk on Tuesday, 27.10. at 18h00 (CET): Inputs on learning goals, game mechanics & why it doesn’t always have to be just quiz games (in German).

Hilko Drude

teaches German as a foreign language in adult education since 2001. In 2008 his first two games were published, since then six more have been added. He also runs the blog „Du bist dran!“, in which he mainly reports on games from Latin America and Asia.

Live event with Hilko Drude on Friday, 30.10., at 19h30 (CET): Talk about games in teaching German as a foreign language (in German).

Ronald Hild

is a board game designer with focus on pedagogical concepts. He also deals with topics that are unusual for games, such as borderline syndrome, autism spectrum disorder or current international women’s rights and energy transition. His last game to be released in September 2020 was a 45-minute escape game for Latin lessons.

Live event with Ronald Hild on Friday, 23.10., at 19h30 (CET): Feedback and tips on general questions of game development (in German).

Verena Knoblauch

is a primary school teacher, media education consultant, speaker and author. She has been successfully using digital media in primary school teaching at the Friedrich-Staedtler-Grundschule in Nuremberg for years. She is also active in teacher training and gives lectures and workshops on teaching and learning with digital media throughout Germany. Her goal is to constantly rethink and change teaching in terms of contemporary education. || Twitter: @verenaknoblauch

Live event with Verena Knoblauch on Wednesday, 21.10., at 19h30 (CET): zu BreakoutEdu – Escape Games in your classroom (in German).

All talks and events will only be in German.